在最近的更新中,制造技能已经改变了很多,例如分享配方和升级装备的更新。现在我们决定改进工匠技能。

推上显示会改成这样,点星号能显示材料出处,还会显示制造会获得的经验。

Over the course of recent updates, you may or may not have noticed, but crafting has been undergoing lots of work since the start of the year. After the arrival of secure crafting and the equipment upgrades, we decided to rejuvenate the handyman profession.

这个稍微杂烩的技能经历了很多微小的改变,但它最终偏离其真正的用途:制作家具和装饰。因此,我们决定尽可能地将装饰的材料与环境资源联系起来,使制造装饰变得更简单。这样,他们的配方构成会更加一致。配方分为两类:普通的和稀有的。后者更难收集材料,但经验更多。

材料的获得难度将不再随工匠等级的不同而变化,因为稀有材料的获得方式将会统一。一些基本的材料也不再需要你投入太多的精力去制作。

如果你发现有些装饰不能制作了,别担心。因为一些装饰将添加到怪物掉落!某些华丽的装饰也将添加到boss和新archmonsters的掉落里。

两周前宣布的宠物更新和工匠的改进将应用在下次主要更新里。

This slightly hotchpotch profession has undergone a lot of changes here and there, to the point that it eventually diverged from its true goal: making furniture and decorations. So, we decided to make crafting decorations simpler by linking decorations’ themes with their environments’ resources as much as possible. That way, they’ll be more consistent in terms of ingredients. Recipes will be divided into two categories: common and rare. The latter will be more difficult to create, but more rewarding in experience.

The difficulty in obtaining components will no longer vary from one craft to another, because all recipes of the same rarity will be aligned according to a single template. Decorations that are actually quite basic will no longer require you to put in too much effort to be crafted.

Don’t worry if you notice that some decorations can no longer be crafted. In order to vary the ways in which they can be obtained, some decorations will be won after having defeated monsters! Certain sumptuous decorations will also be dropped by bosses and the new archmonsters.

Like the Pets revamp we announced two weeks ago, the changes on the Handyman profession will be applied to the game with the next major update.

作者 bob

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